AI Insights · Timothy · July 2023
Top 5 Stickman Games in Australia Q2 2023 Performance
Explore the performance trends of the top 5 Stickman games on a unified platform in Australia during Q2 2023, based on data from Sensor Tower.
Stickman games have consistently captured the interest of mobile gamers, and Q2 2023 in Australia was no exception. Here, we delve into the performance metrics of the top 5 Stickman games on a unified platform, highlighting weekly downloads, revenue, and active users.
Stick Hero - Tower Defense from ROCKET GO GLOBAL PTE. LTD. saw a varied performance in weekly downloads, starting at approximately 3.1K and peaking at nearly 5.8K towards the end of May. Weekly revenue fluctuated, reaching around $17 in mid-April and stabilizing around $10 by the end of June. Active users maintained a steady presence, peaking at about 43.7K in early June.
MADBOX's Stickman Hook experienced notable ups and downs in weekly downloads, with a significant increase to around 6.5K in early April and stabilizing at about 4.1K by the end of June. Revenue showed a consistent pattern, averaging around $100 per week. Active users also displayed a steady trend, peaking at approximately 25.7K in early April.
Stick War: Legacy from Max Games Studios saw stable weekly downloads, fluctuating between 1.3K and 1.7K. Revenue peaked at around $961 in mid-April and settled at approximately $572 by the end of June. Active users showed slight fluctuations, peaking at about 5.7K in mid-May and maintaining around 5.1K towards the end of the quarter.
Stickman Teleport Master 3D by AI Games FZ had a varied download performance, starting at 2.1K and peaking at nearly 3.8K in early June. Revenue showed modest fluctuations, peaking at around $38 in late March and stabilizing around $6 by the end of June. Active users showed a steady increase, reaching approximately 32K in early June.
The performance of Stick Hero - Mighty Tower Wars from ROCKET GO GLOBAL PTE. LTD. showed moderate weekly downloads, peaking at around 2.9K in mid-April and stabilizing at about 1.6K by the end of June. Active user numbers were consistent, peaking at about 24K in early April and maintaining around 21K towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.